There was an old video game which was released nearly ten years ago, which was heavily hyped, and promised to be the next big thing: Black & White.
It was developed by Lionhead Studios, headed up by Peter Molyneux. It was classed as a “God Game”, similar in genre to The Sims, but in the most literal way, seeing as you really did play as a God, and the world in front of you was your playground. Your ultimate aim was to progress from land to land and spread your influence – making people believe in you over other Gods.
Now, on to why I’m mentioning this title here. There were two characters that assisted you through the game if you wished them to, and they acted as your conscience. Of of them was good, and one was evil. Yin and Yang. Black and White. They’re often referred to as advisors too.
Image courtesy Lionhead Studios
White was an old, bald man who somewhat resembled the traditional image of Father Time or a Greek philosopher, with his white toga and long snowy beard which reached down to his sandals – which you couldn’t see as he was usually sitting on a cloud; quaint.
In contrast, Black looked like the typical image of an imp or Satyr, with sharp claws, pinkish skin, and not to mention an ugly mug which complimented his pot belly. And he looked as though he might have had breasts too.
When he and his evil friend cropped up from time to time during the game to help, sometimes White in particular would trigger off an episode of ASMR for me. They often would help with a hint here and there, but usually came across as irritating and often had a habit of pointing out the obvious.
Watch the advisors in action